![]() ![]() A few weeks later, a snippet of Yager's years-old Dead Island 2 build hit the internet, giving fans a glimpse into what the game would've looked like under the Spec Ops: The Line developer's leadership.Ģ021: From Gamescom in August 2021, Dead Island 2 came roaring back in its current and seemingly final iteration. "It's just a testimony of our dedication to get it right," said Koch Media CEO Klemens Kundratitz.Ģ020: In May of 2020, Embracer Group-formerly known as THQ Nordic AB and Plaion's (formerly Koch Media) parent company, which is THQ Nordic's sibling company, which bought out the game's original publisher, Deep Silver, in 2018-said not to expect any more updates on the game until after March 2021. THQ Nordic's sibling company, Koch Media (today known as Plaion), suggested that the game's long development cycle was a good thing, actually. ![]() ![]() The publisher was later acquired by THQ Nordic, giving the game its second publisher to go along with at least two studios attached to it up to that point.Ģ019: THQ Nordic confirmed again that Dead Island 2 was in production from its third studio in the lead spot: Dambuster Studios, co-creators of Homefront: Revolution. Following that announcement, the game went dark for multiple years, and though some assumed it was quietly canceled, publisher Deep Silver would later come back with more announcements.Ģ018: Deep Silver announced that, despite the lack of updates, Dead Island 2 had not been canceled, though it offered no substantial updates in the form of trailers or other news. At the time, the decision was made due to a " difference in vision." A developer at Yager would later add that losing the project was "catastrophic" for the studio and caused it to file for insolvency.Ģ016: Already having missed its original-and probably overly optimistic-2015 release window, Dead Island 2 was given a new lead studio in the form of Sumo Digital, a team that had previously worked on projects such as LittleBigPlanet 3. Those comments would seem to later be echoed by Yager, when it was pulled off the project in 2015 following a delay earlier in the year. ![]() The Polish studio later revealed it was not making Dead Island 2 due to what one Techland developer described as "a lot of moments where we would disagree on the creative vision of the project" with publisher Deep Silver. The game was announced to be in development by Yager, as the original Dead Island studio, Techland, had moved on to begin working on Dying Light. Now Playing: Dead Island 2 Trailer | Gamescom ONL 2022 Dead Island 2 studio shake-ups and timelineĢ014-15: While some of the game's way of being passed around to different studios may have happened behind closed doors, publicly we know of several changes since its announcement in 2014. You'll also find exclusive gameplay in videos like this one about how Dambuster Studios records the sounds of zombie guts in Dead Island 2 and new details about our hands-on time in the Dead Island 2 cover story discussion episode of The Game Informer Show.By clicking 'enter', you agree to GameSpot's We're just really focused on how do we want to make Dead Island 2 absolutely phenomenal, bring it up to date, and deliver a game that we think fans will really enjoy."įor more about the game, read my Dead Island cover story here and then head to Game Informer's Dead Island 2 exclusive coverage hub for stories you can't find anywhere else, like why the game is set in a city that isn't an island, detailed breakdowns of two of Dead Island 2's survivors, Dani and Ryan, and how weapon durability is a useful instrument for Dambuster Studios. what happened in the past or looking at too many other games out there. "We started with a clean slate, absolutely with our own vision. Still, though, I wondered if Dambuster used that original trailer as a guiding light for the game's development, especially given how well-received it was in 2014 ( even Goat Simulator 3 recently remade the trailer). That trailer definitely delivered on the postcard LA and I think we deliver on postcard LA in a different way." "I think it's fun to sort of take that trailer – especially now the location of the trailer – and see how it applies to the tone of the Dead Island that we're delivering. "It wasn't really on our radar to redo the trailer," Dead Island 2 game director David Stenton tells me. During my cover story trip to play 8 hours of Dead Island 2 at Dambuster's Nottingham, England, location, I was curious: did the team ever consider remaking the original Dead Island 2 trailer? The answer was no. This isn't necessarily surprising – Dambuster says it has developed Dead Island 2 from a clean slate, from the ground up. Dambuster revealed its new Dead Island 2 last year and it did so with a fancy new cinematic trailer, albeit one very different from the original 2014 reveal. ![]()
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